package ads.pin.pinmon;

import ads.pin.pinmon.scenes.StartScene;

import com.badlogic.gdx.Game;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.FPSLogger;

public class Pinmon extends Game {

	FPSLogger m_fps;

	@Override
	public void create() {
		setScreen(new StartScene(this));
		m_fps = new FPSLogger();

	}

}
